Operative: No One Lives Forever

ГОТОВОЕ Управление для NOLF

  • Вставить "код" ниже в Конфиг, который находиться в корневой папке игры, с названием autoexec.cfg, открыть его можно с помощью блокнота

    Управление:
    )Клавиатура:
    wasd - бегать
    shift - ходить
    ctrl - сидеть
    alt - сменить тип патрон
    tab - список целей
    x - чит-коды
    f - фонарь
    h - кобура (Спрятать оружие)
    i - статус игрока
    f5 - Быстрое Сохранение
    f8 - Быстрая Загрузка
    )Мышь:
    ЛКМ - стрелять
    ПКМ - увеличение зума (Жаль что нельзя по нормальному сделать.. только увеличение.. и выход из него на другое оружие)
    Колесико Вверх\Вниз - сменить предмет (Оружие, а так же "шпионские" принадлежности типа: Духи, Заколка, 9mm, Smg..)

    Разрешение стоит 1280х1024
    Для его изменения Найдите цифры 1280, а после 1024, и измените их на разрешение своего рабочего стола.


    Вставить:
    "numconsolelines" "0"
    "LodScale" "2.000000"
    "FarZ" "100000"
    "AutoAmmoSwitch" "1"
    "NetLevel0" "Worlds\Multi\DeathMatch\001ThePad_DM"
    "NetLevel1" "Worlds\Multi\DeathMatch\002Rebar_DM"
    "VS_SPRITES_NOZ" "128"
    "BindingIconSize" "0"
    "CardDesc" "display"
    "NetPlayerSortKey" "3.000000"
    "NetLevel2" "Worlds\Multi\DeathMatch\003ChillKill_DM"
    "NormalTurnRate" "3.000000"
    "NetPlayerSkin" "Default,chars\skins\hero_action.dtx"
    "NetLevel3" "Worlds\Multi\DeathMatch\004Lotsabrick_DM"
    "ModelWarble" "0"
    "DetailTextureScale" "1.0"
    "MaxModelShadows" "0"
    "LightModelSprites" "1"
    "VS_PARTICLESYSTEMS" "64"
    "FogEnable" "0"
    "EnableRetailLevels" "1"
    "ScreenFlash" "1.000000"
    "EnvPanSpeed" "0.000500"
    "ModelLOD" "2.000000"
    "optimizesurfaces" "1"
    "NetServerSortKey" "1.000000"
    "Difficulty" "0"
    "RunLock" "1"
    "WeaponSway" "1.000000"
    "VS_SPRITES" "512"
    "NetEndFrags" "25.000000"
    "NetPopFilter" "0.000000"
    "ModelShadowProj" "0"
    "TargetNameTransparency" "1.000000"
    "Tracers" "1"
    "NetMaxPlayers" "16.000000"
    "LightMap" "1"
    "SoundFilters" "1.000000"
    "screendepth" "32"
    "VS_POLYGRIDS_TRANSLUCENT" "32"
    "MouseSensitivity" "5.000000"
    "NetNumLevels" "4.000000"
    "CrosshairStyle" "0.000000"
    "NetEndScore" "50.000000"
    "FastTurnRate" "3.300000"
    "NetRunSpeed" "1.000000"
    "Saturate" "1"
    "Sound16Bit" "1"
    "BitDepth" "32"
    "NetUsePassword" "0.000000"
    "HardwareCursor" "1"
    "CrosshairColorR" "0.184314"
    "VehicleTurnRateScale" "1.000000"
    "VS_POLYGRIDS" "32"
    "NetDefaultWeapon" "0.000000"
    "NetPlayerHead" "Default,chars\skins\hero_action_head.dtx"
    "fixtjunc" "1"
    "ModelShadowProjLOD" "1.000000"
    "screenwidth" "1280"
    "Trilinear" "1"
    "RenderDll" "d3d.ren"
    "NetAudioTaunts" "1.000000"
    "TauntUnity0" "13388"
    "MaxWorldPoliesToDraw" "50000"
    "MasterPaletteMode" "1.000000"
    "TauntUnity1" "13607"
    "TauntHARM0" "13074"
    "CrosshairAlpha" "0.900000"
    "TauntUnity2" "13074"
    "SpecialFX" "2.000000"
    "TauntHARM1" "10225"
    "NetCAGameEnd" "0.000000"
    "TauntUnity3" "13608"
    "TauntHARM2" "10217"
    "FixSparkleys" "0"
    "modeldist1" "150.000000"
    "UpdateRateInitted" "1"
    "NetWeaponsStay" "0.000000"
    "TauntHARM3" "10233"
    "NetPort" "27888.000000"
    "Gamma" "1.000000"
    "32bittextures" "0"
    "BulletHoles" "300.000000"
    "modeldist2" "250.000000"
    "ObjectiveMessages" "1"
    "MuzzleLight" "1"
    "NumRuns" "15.000000"
    "DrawSky" "1.000000"
    "VS_CANVASES" "32"
    "modeldist3" "350.000000"
    "Detailtextures" "1"
    "NetGameType" "2.000000"
    "enabledevice" "##mouse"
    "UseJoystick" "0"
    "VS_CANVASES_TRANSLUCENT" "128"
    "LodOffset" "-200.000000"
    "IgnoreTaunts" "0"
    "NetDMGameEnd" "0.000000"
    "EnvMapEnable" "1"
    "EnvMapWorld" "1"
    "MusicVolume" "-2600.000000"
    "NetVersionFilter" "0.000000"
    "BindingIconAlpha" "0.700000"
    "multiplayer" "0"
    "VS_LINESYSTEMS" "64"
    "Forceclear" "1"
    "AutoWeaponSwitch" "1"
    "FastLight" "0.000000"
    "SoundVolume" "70.000000"
    "inputrate" "12.000000"
    "PolyGrids" "1.000000"
    "VS_MODELS" "512"
    "GroupOffset0" "0.000000"
    "DrawShadows" "1"
    "MouseLook" "1"
    "Subtitles" "0.000000"
    "FadeBodies" "0"
    "GroupOffset1" "-2"
    "SendBandwidth" "4000.000000"
    "GroupOffset2" "-2"
    "musictype" "ima"
    "DrawPortals" "1"
    "GroupOffset3" "-2"
    "PVWeapons" "0.000000"
    "NetCALevel0" "Worlds\Multi\AssaultMap\01Constructionsite_AM"
    "NetPlayerName" "1337"
    "NetPassword" "password"
    "ModelShadowAlpha" "96"
    "TextureDetail" "2.000000"
    "consolealpha" "0.25"
    "NetRespawnScale" "1.000000"
    "VS_WORLDMODELS_TRANSLUCENT" "512"
    "GroupOffset4" "-2"
    "NetCALevel1" "Worlds\Multi\AssaultMap\02Blizzard_AM"
    "MouseInvertY" "0"
    "NetBandwidthSelection" "0.000000"
    "NetCALevel2" "Worlds\Multi\AssaultMap\03Marrakech_AM"
    "GroupOffset5" "-2"
    "VS_LIGHTS" "64"
    "updaterate" "6"
    "NetPlayerModel" "HERO,ACTION"
    "NetCALevel3" "Worlds\Multi\AssaultMap\04CityInRuins_AM"
    "GroupOffset6" "-2"
    "ModelShadowProjRes" "128.000000"
    "NetSessionName" "Good vs. Evil"
    "NetEndTime" "15.000000"
    "NetCALevel4" "Worlds\Multi\AssaultMap\05Beaujolais_AM"
    "NetArmorHealthPercent" "0.000000"
    "ModelFullbrite" "1"
    "NetGameFilter" "0.000000"
    "ModelLODOffset" "0.000000"
    "NetCALevel5" "Worlds\Multi\AssaultMap\06Storm_AM"
    "NetPlayerTeam" "0.000000"
    "DebugLevel" "0"
    "CloudMapLight" "1.000000"
    "NetFallDamageScale" "1.000000"
    "screenheight" "1024"
    "VS_MODELS_TRANSLUCENT" "256"
    "TripleBuffer" "1"
    "HUDLayout" "1.000000"
    "prediction" "0"
    "performancelevel" "3"
    "NetFriendlyFire" "0.000000"
    "NetHitLocation" "0.000000"
    "musicenable" "1"
    "FontWidthHeightRatio" "0.500000"
    "CrosshairColorB" "1.000000"
    "TargetNameSize" "0.000000"
    "CrosshairDynamic" "0.000000"
    "DynamicLight" "1.000000"
    "ImpactFXLevel" "2"
    "NetIntelScore" "20.000000"
    "soundenable" "1"
    "ModelAdd" "50 50 50"
    "NetFragScore" "1.000000"
    "WarbleScale" ".95"
    "TauntDM0" "13391"
    "LookUpRate" "3.000000"
    "Gore" "1"
    "TauntDM1" "13072"
    "BindingNumbers" "1"
    "EnableWeatherFX" "1"
    "HeadBob" "1.000000"
    "TauntDM2" "13543"
    "DebrisFXLevel" "2"
    "VS_WORLDMODELS" "512"
    "PickupMessageDuration" "5.000000"
    "ShellCasings" "1"
    "LookSpring" "0.000000"
    "TauntDM3" "13564"
    "MipmapDist" "375.000000"
    "ShadowZRange" "17.000000"
    "shadowlodoffset" "100.000000"
    "NetCANumLevels" "6.000000"
    "CrosshairColorG" "0.749020"
    "LightSaturate" "0.5"
    "WarbleSpeed" "15"
    AddAction Forward 0
    AddAction Backward 1
    AddAction Activate 2
    AddAction Reload 3
    AddAction TurnAround 4
    AddAction Duck 5
    AddAction Jump 6
    AddAction Speed 7
    AddAction Fire 8
    AddAction Strafe 9
    AddAction Left 10
    AddAction Right 11
    AddAction RunLock 12
    AddAction StrafeLeft 13
    AddAction StrafeRight 14
    AddAction LookUp 16
    AddAction LookDown 17
    AddAction Weapon_1 20
    AddAction Weapon_2 21
    AddAction Weapon_3 22
    AddAction Weapon_4 23
    AddAction Weapon_5 24
    AddAction Weapon_6 25
    AddAction Weapon_7 26
    AddAction Weapon_8 27
    AddAction Weapon_9 28
    AddAction Weapon_0 29
    AddAction Weapon_11 30
    AddAction Weapon_12 31
    AddAction Weapon_13 32
    AddAction Weapon_14 33
    AddAction Weapon_15 34
    AddAction Weapon_16 35
    AddAction Weapon_17 36
    AddAction Weapon_18 37
    AddAction Weapon_19 38
    AddAction Weapon_20 39
    AddAction Weapon_21 40
    AddAction Weapon_22 41
    AddAction Weapon_23 42
    AddAction Weapon_24 43
    AddAction Weapon_25 44
    AddAction Weapon_26 45
    AddAction Weapon_27 46
    AddAction Weapon_28 47
    AddAction Weapon_29 48
    AddAction Weapon_30 49
    AddAction Weapon_31 50
    AddAction Weapon_32 51
    AddAction Weapon_33 52
    AddAction Weapon_34 53
    AddAction Weapon_35 54
    AddAction Weapon_36 55
    AddAction Weapon_37 56
    AddAction Weapon_38 57
    AddAction Weapon_39 58
    AddAction Weapon_40 59
    AddAction NextAmmo 60
    AddAction ZoomIn 61
    AddAction ZoomOut 62
    AddAction FlashLight 63
    AddAction QuickSave 64
    AddAction QuickLoad 65
    AddAction PrevWeapon 66
    AddAction NextWeapon 67
    AddAction Score 68
    AddAction Mission 69
    AddAction MouseAim 70
    AddAction CursorTog 71
    AddAction CenterView 72
    AddAction HolsterWeapon 73
    AddAction SendMessage 74
    AddAction IncLayout 75
    AddAction DecLayout 76
    AddAction TeamMessage 77
    AddAction Inventory 78
    AddAction LeaveUnassigned 99
    AddAction Axis3 -3
    AddAction Axis2 -2
    AddAction Axis1 -1

    enabledevice "##keyboard"
    rangebind "##keyboard" "##22" 0.000000 0.000000 "Inventory"
    rangebind "##keyboard" "##44" 0.000000 0.000000 "NextWeapon"
    rangebind "##keyboard" "##11" 0.000000 0.000000 "Weapon_0"
    rangebind "##keyboard" "9" 0.000000 0.000000 "Weapon_9"
    rangebind "##keyboard" "8" 0.000000 0.000000 "Weapon_8"
    rangebind "##keyboard" "7" 0.000000 0.000000 "Weapon_7"
    rangebind "##keyboard" "6" 0.000000 0.000000 "Weapon_6"
    rangebind "##keyboard" "5" 0.000000 0.000000 "Weapon_5"
    rangebind "##keyboard" "4" 0.000000 0.000000 "Weapon_4"
    rangebind "##keyboard" "3" 0.000000 0.000000 "Weapon_3"
    rangebind "##keyboard" "2" 0.000000 0.000000 "Weapon_2"
    rangebind "##keyboard" "1" 0.000000 0.000000 "Weapon_1"
    rangebind "##keyboard" "##13" 0.000000 0.000000 "DecLayout"
    rangebind "##keyboard" "##12" 0.000000 0.000000 "IncLayout"
    rangebind "##keyboard" "##66" 0.000000 0.000000 "QuickLoad"
    rangebind "##keyboard" "##63" 0.000000 0.000000 "QuickSave"
    rangebind "##keyboard" "##50" 0.000000 0.000000 "ZoomOut"
    rangebind "##keyboard" "##49" 0.000000 0.000000 "ZoomIn"
    rangebind "##keyboard" "##207" 0.000000 0.000000 "CenterView"
    rangebind "##keyboard" "##43" 0.000000 0.000000 "MouseAim"
    rangebind "##keyboard" "##209" 0.000000 0.000000 "LookDown"
    rangebind "##keyboard" "##201" 0.000000 0.000000 "LookUp"
    rangebind "##keyboard" "##35" 0.000000 0.000000 "HolsterWeapon"
    rangebind "##keyboard" "##27" 0.000000 0.000000 "PrevWeapon"
    rangebind "##keyboard" "R" 0.000000 0.000000 "Reload"
    rangebind "##keyboard" "##18" 0.000000 0.000000 "Activate"
    rangebind "##keyboard" "##38" 0.000000 0.000000 "Fire"
    rangebind "##keyboard" "##58" 0.000000 0.000000 "RunLock"
    rangebind "##keyboard" "##14" 0.000000 0.000000 "TurnAround"
    rangebind "##keyboard" "##205" 0.000000 0.000000 "Right"
    rangebind "##keyboard" "##203" 0.000000 0.000000 "Left"
    rangebind "##keyboard" "##32" 0.000000 0.000000 "StrafeRight"
    rangebind "##keyboard" "##30" 0.000000 0.000000 "StrafeLeft"
    rangebind "##keyboard" "##31" 0.000000 0.000000 "Backward"
    rangebind "##keyboard" "##17" 0.000000 0.000000 "Forward"
    rangebind "##keyboard" "##29" 0.000000 0.000000 "Duck"
    rangebind "##keyboard" "##57" 0.000000 0.000000 "Jump"
    rangebind "##keyboard" "##42" 0.000000 0.000000 "Speed"
    rangebind "##keyboard" "##56" 0.000000 0.000000 "NextAmmo"
    rangebind "##keyboard" "##15" 0.000000 0.000000 "Mission"
    rangebind "##keyboard" "##23" 0.000000 0.000000 "Score"
    rangebind "##keyboard" "##33" 0.000000 0.000000 "FlashLight"
    rangebind "##keyboard" "##45" 0.000000 0.000000 "SendMessage"
    enabledevice "##mouse"
    rangebind "##mouse" "Button 1" 0.000000 0.000000 "ZoomIn"
    rangebind "##mouse" "##z-axis" -255.000000 -0.100000 "PrevWeapon" 0.100000 255.000000 "NextWeapon"
    rangebind "##mouse" "##5" 0.000000 0.000000 "Reload"
    rangebind "##mouse" "##3" 0.000000 0.000000 "Fire"
    rangebind "##mouse" "##y-axis" 0.000000 0.000000 "Axis2"
    scale "##mouse" "##y-axis" 0.006875
    rangebind "##mouse" "##x-axis" 0.000000 0.000000 "Axis1"
    scale "##mouse" "##x-axis" 0.006875
    ModelAdd 0.000000 0.000000 0.000000
    ModelDirAdd 0.000000 0.000000 0.000000
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