Operative: No One Lives Forever

ГОТОВОЕ Управление для NOLF

Вставить "код" ниже в Конфиг, который находиться в корневой папке игры, с названием autoexec.cfg, открыть его можно с помощью блокнота

Управление:
)Клавиатура:
wasd - бегать
shift - ходить
ctrl - сидеть
alt - сменить тип патрон
tab - список целей
x - чит-коды
f - фонарь
h - кобура (Спрятать оружие)
i - статус игрока
f5 - Быстрое Сохранение
f8 - Быстрая Загрузка
)Мышь:
ЛКМ - стрелять
ПКМ - увеличение зума (Жаль что нельзя по нормальному сделать.. только увеличение.. и выход из него на другое оружие)
Колесико Вверх\Вниз - сменить предмет (Оружие, а так же "шпионские" принадлежности типа: Духи, Заколка, 9mm, Smg..)

Разрешение стоит 1280х1024
Для его изменения Найдите цифры 1280, а после 1024, и измените их на разрешение своего рабочего стола.


Вставить:
"numconsolelines" "0"
"LodScale" "2.000000"
"FarZ" "100000"
"AutoAmmoSwitch" "1"
"NetLevel0" "Worlds\Multi\DeathMatch\001ThePad_DM"
"NetLevel1" "Worlds\Multi\DeathMatch\002Rebar_DM"
"VS_SPRITES_NOZ" "128"
"BindingIconSize" "0"
"CardDesc" "display"
"NetPlayerSortKey" "3.000000"
"NetLevel2" "Worlds\Multi\DeathMatch\003ChillKill_DM"
"NormalTurnRate" "3.000000"
"NetPlayerSkin" "Default,chars\skins\hero_action.dtx"
"NetLevel3" "Worlds\Multi\DeathMatch\004Lotsabrick_DM"
"ModelWarble" "0"
"DetailTextureScale" "1.0"
"MaxModelShadows" "0"
"LightModelSprites" "1"
"VS_PARTICLESYSTEMS" "64"
"FogEnable" "0"
"EnableRetailLevels" "1"
"ScreenFlash" "1.000000"
"EnvPanSpeed" "0.000500"
"ModelLOD" "2.000000"
"optimizesurfaces" "1"
"NetServerSortKey" "1.000000"
"Difficulty" "0"
"RunLock" "1"
"WeaponSway" "1.000000"
"VS_SPRITES" "512"
"NetEndFrags" "25.000000"
"NetPopFilter" "0.000000"
"ModelShadowProj" "0"
"TargetNameTransparency" "1.000000"
"Tracers" "1"
"NetMaxPlayers" "16.000000"
"LightMap" "1"
"SoundFilters" "1.000000"
"screendepth" "32"
"VS_POLYGRIDS_TRANSLUCENT" "32"
"MouseSensitivity" "5.000000"
"NetNumLevels" "4.000000"
"CrosshairStyle" "0.000000"
"NetEndScore" "50.000000"
"FastTurnRate" "3.300000"
"NetRunSpeed" "1.000000"
"Saturate" "1"
"Sound16Bit" "1"
"BitDepth" "32"
"NetUsePassword" "0.000000"
"HardwareCursor" "1"
"CrosshairColorR" "0.184314"
"VehicleTurnRateScale" "1.000000"
"VS_POLYGRIDS" "32"
"NetDefaultWeapon" "0.000000"
"NetPlayerHead" "Default,chars\skins\hero_action_head.dtx"
"fixtjunc" "1"
"ModelShadowProjLOD" "1.000000"
"screenwidth" "1280"
"Trilinear" "1"
"RenderDll" "d3d.ren"
"NetAudioTaunts" "1.000000"
"TauntUnity0" "13388"
"MaxWorldPoliesToDraw" "50000"
"MasterPaletteMode" "1.000000"
"TauntUnity1" "13607"
"TauntHARM0" "13074"
"CrosshairAlpha" "0.900000"
"TauntUnity2" "13074"
"SpecialFX" "2.000000"
"TauntHARM1" "10225"
"NetCAGameEnd" "0.000000"
"TauntUnity3" "13608"
"TauntHARM2" "10217"
"FixSparkleys" "0"
"modeldist1" "150.000000"
"UpdateRateInitted" "1"
"NetWeaponsStay" "0.000000"
"TauntHARM3" "10233"
"NetPort" "27888.000000"
"Gamma" "1.000000"
"32bittextures" "0"
"BulletHoles" "300.000000"
"modeldist2" "250.000000"
"ObjectiveMessages" "1"
"MuzzleLight" "1"
"NumRuns" "15.000000"
"DrawSky" "1.000000"
"VS_CANVASES" "32"
"modeldist3" "350.000000"
"Detailtextures" "1"
"NetGameType" "2.000000"
"enabledevice" "##mouse"
"UseJoystick" "0"
"VS_CANVASES_TRANSLUCENT" "128"
"LodOffset" "-200.000000"
"IgnoreTaunts" "0"
"NetDMGameEnd" "0.000000"
"EnvMapEnable" "1"
"EnvMapWorld" "1"
"MusicVolume" "-2600.000000"
"NetVersionFilter" "0.000000"
"BindingIconAlpha" "0.700000"
"multiplayer" "0"
"VS_LINESYSTEMS" "64"
"Forceclear" "1"
"AutoWeaponSwitch" "1"
"FastLight" "0.000000"
"SoundVolume" "70.000000"
"inputrate" "12.000000"
"PolyGrids" "1.000000"
"VS_MODELS" "512"
"GroupOffset0" "0.000000"
"DrawShadows" "1"
"MouseLook" "1"
"Subtitles" "0.000000"
"FadeBodies" "0"
"GroupOffset1" "-2"
"SendBandwidth" "4000.000000"
"GroupOffset2" "-2"
"musictype" "ima"
"DrawPortals" "1"
"GroupOffset3" "-2"
"PVWeapons" "0.000000"
"NetCALevel0" "Worlds\Multi\AssaultMap\01Constructionsite_AM"
"NetPlayerName" "1337"
"NetPassword" "password"
"ModelShadowAlpha" "96"
"TextureDetail" "2.000000"
"consolealpha" "0.25"
"NetRespawnScale" "1.000000"
"VS_WORLDMODELS_TRANSLUCENT" "512"
"GroupOffset4" "-2"
"NetCALevel1" "Worlds\Multi\AssaultMap\02Blizzard_AM"
"MouseInvertY" "0"
"NetBandwidthSelection" "0.000000"
"NetCALevel2" "Worlds\Multi\AssaultMap\03Marrakech_AM"
"GroupOffset5" "-2"
"VS_LIGHTS" "64"
"updaterate" "6"
"NetPlayerModel" "HERO,ACTION"
"NetCALevel3" "Worlds\Multi\AssaultMap\04CityInRuins_AM"
"GroupOffset6" "-2"
"ModelShadowProjRes" "128.000000"
"NetSessionName" "Good vs. Evil"
"NetEndTime" "15.000000"
"NetCALevel4" "Worlds\Multi\AssaultMap\05Beaujolais_AM"
"NetArmorHealthPercent" "0.000000"
"ModelFullbrite" "1"
"NetGameFilter" "0.000000"
"ModelLODOffset" "0.000000"
"NetCALevel5" "Worlds\Multi\AssaultMap\06Storm_AM"
"NetPlayerTeam" "0.000000"
"DebugLevel" "0"
"CloudMapLight" "1.000000"
"NetFallDamageScale" "1.000000"
"screenheight" "1024"
"VS_MODELS_TRANSLUCENT" "256"
"TripleBuffer" "1"
"HUDLayout" "1.000000"
"prediction" "0"
"performancelevel" "3"
"NetFriendlyFire" "0.000000"
"NetHitLocation" "0.000000"
"musicenable" "1"
"FontWidthHeightRatio" "0.500000"
"CrosshairColorB" "1.000000"
"TargetNameSize" "0.000000"
"CrosshairDynamic" "0.000000"
"DynamicLight" "1.000000"
"ImpactFXLevel" "2"
"NetIntelScore" "20.000000"
"soundenable" "1"
"ModelAdd" "50 50 50"
"NetFragScore" "1.000000"
"WarbleScale" ".95"
"TauntDM0" "13391"
"LookUpRate" "3.000000"
"Gore" "1"
"TauntDM1" "13072"
"BindingNumbers" "1"
"EnableWeatherFX" "1"
"HeadBob" "1.000000"
"TauntDM2" "13543"
"DebrisFXLevel" "2"
"VS_WORLDMODELS" "512"
"PickupMessageDuration" "5.000000"
"ShellCasings" "1"
"LookSpring" "0.000000"
"TauntDM3" "13564"
"MipmapDist" "375.000000"
"ShadowZRange" "17.000000"
"shadowlodoffset" "100.000000"
"NetCANumLevels" "6.000000"
"CrosshairColorG" "0.749020"
"LightSaturate" "0.5"
"WarbleSpeed" "15"
AddAction Forward 0
AddAction Backward 1
AddAction Activate 2
AddAction Reload 3
AddAction TurnAround 4
AddAction Duck 5
AddAction Jump 6
AddAction Speed 7
AddAction Fire 8
AddAction Strafe 9
AddAction Left 10
AddAction Right 11
AddAction RunLock 12
AddAction StrafeLeft 13
AddAction StrafeRight 14
AddAction LookUp 16
AddAction LookDown 17
AddAction Weapon_1 20
AddAction Weapon_2 21
AddAction Weapon_3 22
AddAction Weapon_4 23
AddAction Weapon_5 24
AddAction Weapon_6 25
AddAction Weapon_7 26
AddAction Weapon_8 27
AddAction Weapon_9 28
AddAction Weapon_0 29
AddAction Weapon_11 30
AddAction Weapon_12 31
AddAction Weapon_13 32
AddAction Weapon_14 33
AddAction Weapon_15 34
AddAction Weapon_16 35
AddAction Weapon_17 36
AddAction Weapon_18 37
AddAction Weapon_19 38
AddAction Weapon_20 39
AddAction Weapon_21 40
AddAction Weapon_22 41
AddAction Weapon_23 42
AddAction Weapon_24 43
AddAction Weapon_25 44
AddAction Weapon_26 45
AddAction Weapon_27 46
AddAction Weapon_28 47
AddAction Weapon_29 48
AddAction Weapon_30 49
AddAction Weapon_31 50
AddAction Weapon_32 51
AddAction Weapon_33 52
AddAction Weapon_34 53
AddAction Weapon_35 54
AddAction Weapon_36 55
AddAction Weapon_37 56
AddAction Weapon_38 57
AddAction Weapon_39 58
AddAction Weapon_40 59
AddAction NextAmmo 60
AddAction ZoomIn 61
AddAction ZoomOut 62
AddAction FlashLight 63
AddAction QuickSave 64
AddAction QuickLoad 65
AddAction PrevWeapon 66
AddAction NextWeapon 67
AddAction Score 68
AddAction Mission 69
AddAction MouseAim 70
AddAction CursorTog 71
AddAction CenterView 72
AddAction HolsterWeapon 73
AddAction SendMessage 74
AddAction IncLayout 75
AddAction DecLayout 76
AddAction TeamMessage 77
AddAction Inventory 78
AddAction LeaveUnassigned 99
AddAction Axis3 -3
AddAction Axis2 -2
AddAction Axis1 -1

enabledevice "##keyboard"
rangebind "##keyboard" "##22" 0.000000 0.000000 "Inventory"
rangebind "##keyboard" "##44" 0.000000 0.000000 "NextWeapon"
rangebind "##keyboard" "##11" 0.000000 0.000000 "Weapon_0"
rangebind "##keyboard" "9" 0.000000 0.000000 "Weapon_9"
rangebind "##keyboard" "8" 0.000000 0.000000 "Weapon_8"
rangebind "##keyboard" "7" 0.000000 0.000000 "Weapon_7"
rangebind "##keyboard" "6" 0.000000 0.000000 "Weapon_6"
rangebind "##keyboard" "5" 0.000000 0.000000 "Weapon_5"
rangebind "##keyboard" "4" 0.000000 0.000000 "Weapon_4"
rangebind "##keyboard" "3" 0.000000 0.000000 "Weapon_3"
rangebind "##keyboard" "2" 0.000000 0.000000 "Weapon_2"
rangebind "##keyboard" "1" 0.000000 0.000000 "Weapon_1"
rangebind "##keyboard" "##13" 0.000000 0.000000 "DecLayout"
rangebind "##keyboard" "##12" 0.000000 0.000000 "IncLayout"
rangebind "##keyboard" "##66" 0.000000 0.000000 "QuickLoad"
rangebind "##keyboard" "##63" 0.000000 0.000000 "QuickSave"
rangebind "##keyboard" "##50" 0.000000 0.000000 "ZoomOut"
rangebind "##keyboard" "##49" 0.000000 0.000000 "ZoomIn"
rangebind "##keyboard" "##207" 0.000000 0.000000 "CenterView"
rangebind "##keyboard" "##43" 0.000000 0.000000 "MouseAim"
rangebind "##keyboard" "##209" 0.000000 0.000000 "LookDown"
rangebind "##keyboard" "##201" 0.000000 0.000000 "LookUp"
rangebind "##keyboard" "##35" 0.000000 0.000000 "HolsterWeapon"
rangebind "##keyboard" "##27" 0.000000 0.000000 "PrevWeapon"
rangebind "##keyboard" "R" 0.000000 0.000000 "Reload"
rangebind "##keyboard" "##18" 0.000000 0.000000 "Activate"
rangebind "##keyboard" "##38" 0.000000 0.000000 "Fire"
rangebind "##keyboard" "##58" 0.000000 0.000000 "RunLock"
rangebind "##keyboard" "##14" 0.000000 0.000000 "TurnAround"
rangebind "##keyboard" "##205" 0.000000 0.000000 "Right"
rangebind "##keyboard" "##203" 0.000000 0.000000 "Left"
rangebind "##keyboard" "##32" 0.000000 0.000000 "StrafeRight"
rangebind "##keyboard" "##30" 0.000000 0.000000 "StrafeLeft"
rangebind "##keyboard" "##31" 0.000000 0.000000 "Backward"
rangebind "##keyboard" "##17" 0.000000 0.000000 "Forward"
rangebind "##keyboard" "##29" 0.000000 0.000000 "Duck"
rangebind "##keyboard" "##57" 0.000000 0.000000 "Jump"
rangebind "##keyboard" "##42" 0.000000 0.000000 "Speed"
rangebind "##keyboard" "##56" 0.000000 0.000000 "NextAmmo"
rangebind "##keyboard" "##15" 0.000000 0.000000 "Mission"
rangebind "##keyboard" "##23" 0.000000 0.000000 "Score"
rangebind "##keyboard" "##33" 0.000000 0.000000 "FlashLight"
rangebind "##keyboard" "##45" 0.000000 0.000000 "SendMessage"
enabledevice "##mouse"
rangebind "##mouse" "Button 1" 0.000000 0.000000 "ZoomIn"
rangebind "##mouse" "##z-axis" -255.000000 -0.100000 "PrevWeapon" 0.100000 255.000000 "NextWeapon"
rangebind "##mouse" "##5" 0.000000 0.000000 "Reload"
rangebind "##mouse" "##3" 0.000000 0.000000 "Fire"
rangebind "##mouse" "##y-axis" 0.000000 0.000000 "Axis2"
scale "##mouse" "##y-axis" 0.006875
rangebind "##mouse" "##x-axis" 0.000000 0.000000 "Axis1"
scale "##mouse" "##x-axis" 0.006875
ModelAdd 0.000000 0.000000 0.000000
ModelDirAdd 0.000000 0.000000 0.000000
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