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Freelancer 04.03.2003

Реверсионный след корабля игрока

Я уже много лет играю во Freelancerа и меня заинтерисовало: Почему же у ботов реверсионный след есть, а у моего корабля нет? Я повозился в програмке SaveEditor и нашел нужный мне компонент, но вот не задача... Введя equip = 2943455557, HpEngineGlow, 1 реверсионный след всё равно не отображается, но за двигателем светится соответствующего цвета точка, в данном случае синяя. Если же я вписываю equip = 2500775748, HpEngineGlow, 1, взято от "equip = 2500775748, HpContrail01, 1" то эффект появляется, но это не то что нужно... Т.е. за двигателем корабля появляется след, но он идет как от крыльев и спойлера.
Так вот вопрос: Возможно ли вообще поставить отображение этого следа на свой корабль, или это невозможно?

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Вот результат моих стараний...

Для того, что бы поставить отображение реверсионного следа, необходимо зайти в папку с игрой "Freelancer\DATA\EQUIPMENT\engine_equip" и вставить с заменой:

[Engine]
nickname = ge_obat_engine_01
ids_name = 263888
ids_info = 264888
volume = 400
mass = 200
max_force = 9000000
linear_drag = 100000
reverse_fraction = 0.500000
flame_effect = gf_li_largeengine02
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = jump_engine_charge ;engine_bw_cruise_start
cruise_loop_sound = jump_engine_loop ;engine_bw_cruise_loop
cruise_stop_sound = jump_engine_stop ;engine_bw_cruise_stop
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = escape_pod_engine
ids_name = 263670
ids_info = 264670
volume = 0
mass = 200
max_force = 48000
linear_drag = 160
power_usage = 0
reverse_fraction = 0.400000
cruise_charge_time = 5
cruise_power_usage = 20
character_loop_sound = engine_fp7_lifepod
character_pitch_range = 10, 65
rumble_sound = rumble_fp7_lifepod
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_gf1_engine_01
ids_name = 263671
ids_info = 264671
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_fighter_start
character_loop_sound = engine_ci_fighter_loop
character_pitch_range = 10, 65
rumble_sound = rumble_ci_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = dedefender_engine_01
ids_name = 211281
ids_info = 211281
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.400000
trail_effect = gf_co_smallengine03_trail
trail_effect_player = gf_co_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = jump_engine_charge
character_loop_sound = engine_ci_fighter_loop
character_pitch_range = 10, 65
rumble_sound = rumble_ci_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = jump_engine_charge ;engine_ci_cruise_start
cruise_loop_sound = jump_engine_loop ;engine_ci_cruise_loop
cruise_stop_sound = jump_engine_stop ;engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_gf2_engine_01
ids_name = 263672
ids_info = 264672
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 4
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_fighter_start
character_loop_sound = engine_ci_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_gf3_engine_01
ids_name = 263673
ids_info = 264673
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 5
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_gf4_engine_01
ids_name = 263674
ids_info = 264674
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 5
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_gf5_engine_01
ids_name = 263675
ids_info = 264675
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 8
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine02_fire
trail_effect = gf_li_smallengine02_trail
trail_effect_player = gf_li_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_gf6_engine_01
ids_name = 263676
ids_info = 264676
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 8
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine02_fire
trail_effect = gf_li_smallengine02_trail
trail_effect_player = gf_li_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_bwf_engine_01
ids_name = 263677
ids_info = 264677
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 5
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine02_fire
trail_effect = gf_li_smallengine02_trail
trail_effect_player = gf_li_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
eengine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_bwe_engine_01
ids_name = 263678
ids_info = 264678
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 8
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_bwe2_engine_01
ids_name = 263679
ids_info = 264679
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 8
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_bwfr_engine_01
ids_name = 263680
ids_info = 264680
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 10
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
ngine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_cof_engine_01
ids_name = 263681
ids_info = 264681
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 5
reverse_fraction = 0.400000
flame_effect = gf_co_smallengine01_fire
trail_effect = gf_co_smallengine01_trail
trail_effect_player = gf_co_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_coe_engine_01
ids_name = 263682
ids_info = 264682
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 8
reverse_fraction = 0.400000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_coe2_engine_01
ids_name = 263683
ids_info = 264683
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 8
reverse_fraction = 0.400000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_bhf_engine_01
ids_name = 263684
ids_info = 264684
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 5
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine03_fire
trail_effect = gf_li_smallengine03_trail
trail_effect_player = gf_li_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_bhe_engine_01
ids_name = 263685
ids_info = 264685
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 8
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine03_fire
trail_effect = gf_li_smallengine03_trail
trail_effect_player = gf_li_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_bhe2_engine_01
ids_name = 263686
ids_info = 264686
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 8
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine03_fire
trail_effect = gf_li_smallengine03_trail
trail_effect_player = gf_li_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_lf_engine_01
ids_name = 263687
ids_info = 264687
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 5
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_le_engine_01
ids_name = 263688
ids_info = 264688
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 8
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine02_fire
trail_effect = gf_li_smallengine02_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_lfr_engine_01
ids_name = 263689
ids_info = 264689
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 10
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine03_fire
trail_effect = gf_li_smallengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_bf_engine_01
ids_name = 263690
ids_info = 264690
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 5
reverse_fraction = 0.400000
flame_effect = gf_br_smallengine01_fire
trail_effect = gf_br_smallengine01_trail
trail_effect_player = gf_br_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_fighter_start
character_loop_sound = engine_br_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_fighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_be_engine_01
ids_name = 263691
ids_info = 264691
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 8
reverse_fraction = 0.400000
flame_effect = gf_br_smallengine02_fire
trail_effect = gf_br_smallengine02_trail
trail_effect_player = gf_br_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_fighter_start
character_loop_sound = engine_br_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_fighter_kill
engine_kill_sound = engine_br_fighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_bfr_engine_01
ids_name = 263692
ids_info = 264692
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 10
reverse_fraction = 0.400000
flame_effect = gf_br_smallengine03_fire
trail_effect = gf_br_smallengine03_trail
trail_effect_player = gf_br_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_kf_engine_01
ids_name = 263693
ids_info = 264693
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 5
reverse_fraction = 0.400000
flame_effect = gf_ku_smallengine01_fire
trail_effect = gf_ku_smallengine01_trail
trail_effect_player = gf_ku_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_ke_engine_01
ids_name = 263694
ids_info = 264694
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 8
reverse_fraction = 0.400000
flame_effect = gf_ku_smallengine02_fire
trail_effect = gf_ku_smallengine02_trail
trail_effect_player = gf_ku_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_kfr_engine_01
ids_name = 263695
ids_info = 264695
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 10
reverse_fraction = 0.400000
flame_effect = gf_ku_smallengine03_fire
trail_effect = gf_ku_smallengine03_trail
trail_effect_player = gf_ku_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_rf_engine_01
ids_name = 263696
ids_info = 264696
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 5
reverse_fraction = 0.400000
flame_effect = gf_rh_smallengine01_fire
trail_effect = gf_rh_smallengine01_trail
trail_effect_player = gf_rh_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_re_engine_01
ids_name = 263697
ids_info = 264697
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 8
reverse_fraction = 0.400000
flame_effect = gf_rh_smallengine02_fire
trail_effect = gf_rh_smallengine02_trail
trail_effect_player = gf_rh_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_rfr_engine_01
ids_name = 263698
ids_info = 264698
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 10
reverse_fraction = 0.400000
flame_effect = gf_rh_smallengine03_fire
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -25, 50
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_freighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_pf_engine_01
ids_name = 263699
ids_info = 264699
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 5
reverse_fraction = 0.400000
flame_effect = gf_co_smallengine01_fire
trail_effect = gf_co_smallengine01_trail
trail_effect_player = gf_co_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_pe_engine_01
ids_name = 263700
ids_info = 264700
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 8
reverse_fraction = 0.400000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_pfr_engine_01
ids_name = 263701
ids_info = 264701
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 10
reverse_fraction = 0.400000
flame_effect = gf_co_smallengine03_fire
trail_effect = gf_co_smallengine03_trail
trail_effect_player = gf_co_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_freighter_start
character_loop_sound = engine_pi_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_freighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_oe_engine_01
ids_name = 263702
ids_info = 264702
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 10
reverse_fraction = 0.400000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_oe_engine_02
ids_name = 263702
ids_info = 264702
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 10
reverse_fraction = 0.400000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_t_engine_01
ids_name = 263881
ids_info = 264881
volume = 400
mass = 200
max_force = 240000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_transport_engine01_fire
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_tl_engine_01
ids_name = 263882
ids_info = 264882
volume = 400
mass = 200
max_force = 240000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_transport_engine01_fire
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_tt_engine_01
ids_name = 263883
ids_info = 264883
volume = 400
mass = 200
max_force = 240000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_transport_engine01_fire
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_ttl_engine_01
ids_name = 263884
ids_info = 264884
volume = 400
mass = 200
max_force = 240000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_transport_engine01_fire
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_ta_engine_01
ids_name = 263885
ids_info = 264885
volume = 400
mass = 200
max_force = 240000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_mnr_engine_01
ids_name = 263886
ids_info = 264886
volume = 400
mass = 200
max_force = 240000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_miner_engine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_miner
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_lc_engine_01
ids_name = 263887
ids_info = 264887
volume = 400
mass = 100
max_force = 900000
linear_drag = 10000
reverse_fraction = 0.100000
flame_effect = gf_li_largeengine01_fire
trail_effect = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_lb_engine_01
ids_name = 263888
ids_info = 264888
volume = 400
mass = 100
max_force = 3000000
linear_drag = 100000
reverse_fraction = 0.100000
flame_effect = gf_li_largeengine02
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_lbd_engine_01
ids_name = 263889
ids_info = 264889
volume = 400
mass = 100
max_force = 9000000
linear_drag = 100000
reverse_fraction = 0.100000
flame_effect = gf_li_largeengine03
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_bd_engine_01
ids_name = 263890
ids_info = 264890
volume = 400
mass = 200
max_force = 300000
linear_drag = 10000
reverse_fraction = 0.100000
flame_effect = gf_br_largeengine02
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_bb_engine_01
ids_name = 263891
ids_info = 264891
volume = 400
mass = 200
max_force = 3000000
linear_drag = 100000
reverse_fraction = 0.100000
flame_effect = gf_br_largeengine03
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_bg_engine_01
ids_name = 263892
ids_info = 264892
volume = 400
mass = 200
max_force = 360000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_kg_engine_01
ids_name = 263893
ids_info = 264893
volume = 400
mass = 200
max_force = 360000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_ku_largeengine01
trail_effect = gf_ku_smallengine01_trail
trail_effect_player = gf_ku_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_kd_engine_01
ids_name = 263894
ids_info = 264894
volume = 400
mass = 200
max_force = 300000
linear_drag = 10000
reverse_fraction = 0.100000
flame_effect = gf_ku_largeengine02
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_kb_engine_01
ids_name = 263895
ids_info = 264895
volume = 400
mass = 200
max_force = 3000000
linear_drag = 100000
reverse_fraction = 0.100000
flame_effect = gf_ku_largeengine03
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_rg_engine_01
ids_name = 263896
ids_info = 264896
volume = 400
mass = 200
max_force = 360000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_rh_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_rc_engine_01
ids_name = 263897
ids_info = 264897
volume = 400
mass = 200
max_force = 300000
linear_drag = 10000
reverse_fraction = 0.100000
flame_effect = gf_rh_largeengine02
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_rb_engine_01
ids_name = 263898
ids_info = 264898
volume = 400
mass = 200
max_force = 3000000
linear_drag = 100000
reverse_fraction = 0.100000
flame_effect = gf_rh_largeengine03
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_csv_engine_01
ids_name = 263899
ids_info = 264899
volume = 400
mass = 200
max_force = 48000
linear_drag = 599
reverse_fraction = 0.100000
flame_effect = gf_br_csv_engine01_fire
trail_effect = gf_br_csv_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_utility_small
rumble_sound = rumble_utility_small
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_lft_engine_01
ids_name = 263900
ids_info = 264900
volume = 400
mass = 200
max_force = 120000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_lifter_engine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_destroyer
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_lnr_engine_01
ids_name = 263901
ids_info = 264901
volume = 400
mass = 200
max_force = 300000
linear_drag = 10000
reverse_fraction = 0.100000
flame_effect = gf_br_luxury_engine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_psn_engine_01
ids_name = 263902
ids_info = 264902
volume = 400
mass = 200
max_force = 300000
linear_drag = 10000
reverse_fraction = 0.100000
flame_effect = gf_br_prison_engine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_rpr_engine_01
ids_name = 263903
ids_info = 264903
volume = 400
mass = 200
max_force = 120000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_repair_engine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_utility_small
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_nf_engine_01
ids_name = 263904
ids_info = 264904
volume = 400
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.400000
flame_effect = gf_no_smallengine01_fire
trail_effect = gf_no_smallengine01_trail
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_loop_sound = engine_no_loop
character_pitch_range = -50, 25
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

[Engine]
nickname = ge_ng_engine_01
ids_name = 263905
ids_info = 264905
volume = 400
mass = 200
max_force = 360000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_no_largeengine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_nb_engine_01
ids_name = 263906
ids_info = 264906
volume = 400
mass = 200
max_force = 3000000
linear_drag = 100000
reverse_fraction = 0.100000
flame_effect = gf_no_largeengine02
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_nomad
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = ge_ob_engine_01
ids_name = 263907
ids_info = 264907
volume = 400
mass = 200
max_force = 3000000
linear_drag = 100000
reverse_fraction = 0.100000
flame_effect = gf_li_largeengine02
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]

nickname = gunship_engine_01

ids_name = 263887

ids_info = 266126

volume = 400

mass = 10

max_force = 360000

linear_drag = 3000

reverse_fraction = 0.100000

flame_effect = gf_rh_largeengine01

cruise_charge_time = 8

cruise_power_usage = 20

rumble_atten_range = -5, 0

rumble_pitch_range = -25, 25

rumble_sound = rumble_gunboat

cruise_start_sound = engine_rh_cruise_start

cruise_loop_sound = engine_rh_cruise_loop

cruise_stop_sound = engine_rh_cruise_stop

cruise_disrupt_sound = cruise_disrupt

cruise_backfire_sound = cruise_backfire

indestructible = false

outside_cone_attenuation = -3

inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = mraptor_engine
ids_name = 263688
ids_info = 264688
volume = 0.0
mass = 150
max_force = 50000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.4
flame_effect = gf_ku_largeengine02
trail_effect_player = gf_co_smallengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = jump_engine_charge
cruise_loop_sound = jump_engine_loop
cruise_stop_sound = jump_engine_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

1

Большое спасибо,сам задался этим вопросом и благодаря этой инфе,теперь тоже есть инверсионный след.

1

На данном скрине показано что именно я имею ввиду...

0

У меня он отображался, кажись.

0

Кажись, или отображается? =)

Если всё таки да, то скинь ссылку, откуда качал игру, может дело в сборке...

0

Видимо не всё так просто, как кажется... Я поколдовал и в итоге результат остался таким-же как и был... В инете нашел статью, с подобным вопросом, в которой пытались поставить реверсионный след, но безуспешно, может дело в руках, а может это просто недостижимая цель... Если знаете способ, то будьте добры отпишитесь.

Лично я рылся в shiparch.ini, в SaveEditorе и HardCmp, в итоге ничего не вышло, в HardCmp есть HpEngineGlow у всех кораблей, а следа нету... В shiparch.ini и в SaveEditorе вписывая HpEngineGlow = xxx результатов не даёт, в принципе он есть, т.е за двигателем горабля появляется точка соотв. цвета, но реверсионного следа не появляется, и тут возникает вопрос, может дело в самой игре? Т.е недостаёт какого-либо файла, или нужно вписать где-то какие-то команды...

P.S. Просмотрев множество скринов, я не обнаружил нигде реверсионного следа... Может его поставить вообще нереально?

0

Diseasе
У меня диск:D
Было это давно да и почти уже неправда.
И да, юзай спойлеры.

0

Да уже разобрался... выше указано что именно нужно делать если рев. след не отображается =)

0

А зачем этот след, все равно не видно и пользы нету.

0

rrajabov Ошибаешься, в оригинале следа нет, но после вышеупомянутых действий рев. след начинает отображаться как и у ботов, что очень радует глаза.

0